Join us on zoom to discuss the implications of programming getting easier, Monday 15th May at 2pm BST

Programming is hard, or at least it used to be. AI code generators like Amazon’s CodeWhisperer, DeepMind’s AlphaCode, GitHub’s CoPilot, Replit’s Ghostwriter and many others now make programming easier, at least for some people, some of the time. What opportunities and challenges do these new tools present for educators? Join us on Zoom to discuss an award winning paper by Brett Becker, Paul Denny, James Finnie-Ansley, Andrew Luxton-Reilly, James Prather and Eddie Antonio Santos at University College Dublin, the University of Auckland and Abilene Christian University on this very topic. [1] We’ll be joined by two of the co-authors who will present a lightning talk to kick-off our discussion, for our monthly ACM journal club meetup. Here’s the abstract of his paper:

The introductory programming sequence has been the focus of much research in computing education. The recent advent of several viable and freely-available AI-driven code generation tools present several immediate opportunities and challenges in this domain. In this position paper we argue that the community needs to act quickly in deciding what possible opportunities can and should be leveraged and how, while also working on overcoming otherwise mitigating the possible challenges. Assuming that the effectiveness and proliferation of these tools will continue to progress rapidly, without quick, deliberate, and concerted efforts, educators will lose advantage in helping shape what opportunities come to be, and what challenges will endure. With this paper we aim to seed this discussion within the computing education community.

All welcome, as usual we’ll be meeting on zoom at 2pm BST (UTC+1), details at sigcse.cs.manchester.ac.uk/join-us. Thanks to Sue Sentance at the University of Cambridge for nominating this paper for discussion.

See also linkedin.com/posts/duncanhull_ai-codewhisperer-alphacode-activity-7051921278923915264-7i_5

References

  1. Brett A. Becker, Paul Denny, James Finnie-Ansley, Andrew Luxton-Reilly, James Prather, Eddie Antonio Santos (2023) Programming Is Hard – Or at Least It Used to Be: Educational Opportunities and Challenges of AI Code Generation in Proceedings of the 54th ACM Technical Symposium on Computer Science Education: SIGCSE 2023, pages 500–506, DOI: 10.1145/3545945.3569759

Join us to discuss the implications of the Open AI codex on introductory programming Monday 4th July at 2pm BST


Automatic code generators have been with us a while, but how do modern AI powered bots perform on introductory programming assignments? Join us to discuss the implications of the OpenAI Codex on introductory programming courses on Monday 4th July at 2pm BST. We’ll be discussing a paper by James Finnie-Ansley, Paul Denny, Brett A. Becker, Andrew Luxton-Reilly and James Prather [1] for our monthly SIGCSE journal club meetup on zoom. Here is the abstract:

Recent advances in artificial intelligence have been driven by an exponential growth in digitised data. Natural language processing, in particular, has been transformed by machine learning models such as OpenAI’s GPT-3 which generates human-like text so realistic that its developers have warned of the dangers of its misuse. In recent months OpenAI released Codex, a new deep learning model trained on Python code from more than 50 million GitHub repositories. Provided with a natural language description of a programming problem as input, Codex generates solution code as output. It can also explain (in English) input code, translate code between programming languages, and more. In this work, we explore how Codex performs on typical introductory programming problems. We report its performance on real questions taken from introductory programming exams and compare it to results from students who took these same exams under normal conditions, demonstrating that Codex outscores most students. We then explore how Codex handles subtle variations in problem wording using several published variants of the well-known “Rainfall Problem” along with one unpublished variant we have used in our teaching. We find the model passes many test cases for all variants. We also explore how much variation there is in the Codex generated solutions, observing that an identical input prompt frequently leads to very different solutions in terms of algorithmic approach and code length. Finally, we discuss the implications that such technology will have for computing education as it continues to evolve, including both challenges and opportunities. (see accompanying slides and sigarch.org/coping-with-copilot/)

All welcome, details at sigcse.cs.manchester.ac.uk/join-us. Thanks to Jim Paterson at Glasgow Caledonian University for nominating this months paper.

References

  1. James Finnie-Ansley, Paul Denny, Brett A. Becker, Andrew Luxton-Reilly, James Prather (2022) The Robots Are Coming: Exploring the Implications of OpenAI Codex on Introductory Programming ACE ’22: Australasian Computing Education Conference Pages 10–19 DOI:10.1145/3511861.3511863